
VR-Gehirnsport in ihrem Unternehmen integrieren

ADHD training for the living room
ADHD VR training motivates children to apply psychotherapeutic content to their everyday lives in a playful way. For example, transferring real-life homework tasks into VR allows everyday challenges to be practiced—an essential building block of guideline-based multimodal therapy.
8-13
Age range
~ 40 min
per session (2x 20 min)
3
months
5
modules in 24 sessions
70+ families in our community
- Regular surveys
- Feedback groups in Whatsapp
- Monthly usability tests with patients
Motivators from start to end
Contingent reward system motivates patients in a therapy session and from session to session.
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Parents' app as a solution to the export problem
1. Individualisation
- Weekly tasks5 modulesSimulation (e.g. tasks during the morning routine)
2. Therapy progress
- Brainjo ScoreNotificationsInsight into the course of therapy
3. Parental education
- Technical handlingSpecific knowledgeVideo courses
AI-Companions for Training
NPCs (non-player characters) that interact with the patient have therapeutic functions.

Time Pirates
Time-stealing problems of children
(e.g. mobile phones)
Externalisation method

Chipper GPT 9500
Takes on the role of a digital guide
Explains the tasks & encourages the use of learned strategies

Agent Quassel
Has ADHD-typical behavior himself
The children should correct his misbehavior
Would you like to help shape the future of ADHD treatment?
Take part in our workshops, surveys and studies.













