VR-Gehirnsport in ihrem Unternehmen integrieren

ADHD training for the living room

ADHD VR training motivates children to apply psychotherapeutic content to their everyday lives in a playful way. For example, transferring real-life homework tasks into VR allows everyday challenges to be practiced—an essential building block of guideline-based multimodal therapy.

8-13

Age range

~ 40 min 

per session (2x 20 min)

3

months

5

modules in 24 sessions

70+ families in our community 

  • Regular surveys
  • Feedback groups in Whatsapp
  • Monthly usability tests with patients
Join our community

Motivators from start to end

Contingent reward system motivates patients in a therapy session and from session to session.

Parents' app as a solution to the export problem

  • 1. Individualisation

      Weekly tasks5 modulesSimulation (e.g. tasks during the morning routine)
  • 2. Therapy progress

      Brainjo ScoreNotificationsInsight into the course of therapy
  • 3. Parental education

      Technical handlingSpecific knowledgeVideo courses

For the children, the training feels like a game

The training’s visual style draws inspiration from popular games like Fortnite and Minecraft. Throughout 24 sessions, patients embark on an epic journey through worlds like Antiquity, the Middle Ages, and Early Japan to conquer the Time Pirates.

AI-Companions for Training

NPCs (non-player characters) that interact with the patient have therapeutic functions.

Time Pirates

Time-stealing problems of children

(e.g. mobile phones)


Externalisation method

Chipper GPT 9500

Takes on the role of a digital guide



Explains the tasks & encourages the use of learned strategies

Agent Quassel

Has ADHD-typical behavior himself



The children should correct his misbehavior 


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